Berlin International Sound Design Competition 2021
1st Prize Winner 2021
I started working in audio post-production in 2008 in Rome as a dubbing recording engineer. In 2009 I moved back to my hometown Milan and where I started freelancing. I've worked for many studios learning lip synchronization and mixing. I also worked as an engineer for a lot of video games, from recording to the final post-production.
In 2019 I stopped freelancing and now I work at The Log Audio Post & Production where I've learnt what sound design and foley are.
You can find out more about Tiziana Mazzucco HERE
Watch the winning submission by Tiziana Mazzucco
2nd Prize Winner 2021
I've been studying music since I was a child. I started doing sound engineering in 2004. Later in 2011, I've decided to attempt myself in the role of game audio designer in Principle sound design studio. I still work in this studio and we do sound for truly great projects.
You can find out more about Sergei Tskhe HERE
Watch the winning submission by Sergei Tskhe
3rd Prize Winner 2021
Working with sound for film and tv
You can find out more about Marco Lopez HERE
Watch the winning submission by Marco Lopez